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                      JOURNAL FOR MONDAY 10TH JUNE, 2013
______________________________________________________________________________

SUBJECT: PROTOTYPE2 released!
   DATE: Mon 10 Jun 21:54:56 BST 2013

It's taken much longer than I expected but PROTOTYPE2 is now available as
binaries and source as well as 'go get' and Git for everyone[1].

Main lesson learnt from this release? I really need to automate building
everything for a release and cross compile a lot more. At the moment I'm
actually, really building and testing everything - on my main machine (Linux
64bit), then Windows in VMs (Windows XP 32bit, Windows7 64bit) and on a
RaspberryPi for ARM. Also for Linux 32bit in another VM. Then each needs
compressing, MD5 and SH1 calculated... takes ages - especially when you botch
something and don't notice until you are halfway through and have to start
over again :(

So, next?

I guessing the next major thing is going to be player accounts allowing for
logins and proper Internet deployment.

I also need to pull together documentation and start the new BOW[2].

It would also be nice to implement the 'commands' command and help files. Then
I wouldn't have to put all of the updated information on the download page
each time - it would be available in game.

In the meantime have fun with PROTOTYPE2 and don't forget you can email me if
you find any problems, have questions or need some help: diddymus@wolfmud.org

--
Diddymus

  [1] See: ../../../downloads/attic/PROTOTYPE2/index.html

  [2] Book Of WolfMUD


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