WolfMUD: Open source, textual, multiplayer, network, adventure game codebase.



                            World Of Living Fantasy
                            ----[ wolfmud.org ]----

                                    __  _ _        __
                       |   |     | |   | | | |  | |  \
                       |   |  _  | |_  | | | |  | |   \
                       | | | | | | |   |   | |  | |   /
                       |_|_| |_| | |   |   | |__| |__/
                                   |

              +++ Celebrating 30 years of WolfMUD 1984-2014 +++


Welcome intrepid explorer - or programmer. If you came here looking for the
previous incarnation of WolfMUD - The Java version - then please follow this
beautifully hand crafted link made especially for you: java-archive/index.html

If on the other hand you are more adventurous then stay a while and read on.
For WolfMUD is being reborn... It's being written again, from scratch, this
time in the Go programming language and released under the BSD 2-Clause license.

  ~ A brief history of WolfMUD
    30 years of WolfMUD development from 1984-2014

  ~ About WolfMUD
    What is WolfMUD? Who is it for? What can it do?

  ~ About this site
    Why this site might look peculiar

  ~ Contact Information
    The many ways to contact Diddymus

 ++ Downloads
    Get WolfMUD binaries and source code

  ~ Grand Plan
    What to expect from the Go WolfMUD rewrite

  ~ Initial Announcement
    Initial news of Go WolfMUD rewrite

 ++ Java Archive
    Last resting place for the Java version of WolfMUD

  ~ Journal - Latest Entry (Monday, 26th September, 2016)
    What is a change?

 ++ Journal Index
    The insane ramblings, development news and ideas of Diddymus

  ~ Privacy policy
    About your privacy when using this site