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                    JOURNAL FOR FRIDAY 29TH OCTOBER, 2021
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SUBJECT: Some urgent bug fixes
   DATE: Fri 29 Oct 19:42:48 BST 2021

I’ve just pushed out some urgent updates to the experiment branch…

Firstly, the dynamic alias ‘MY’ was not set on a player’s inventory items when
the player was re-loaded. This stopped ‘MY’ working on all of the items loaded
with the player. Using DROP/GET or PUT/TAKE on effected items fixed the issue.

Secondly, if a player was saved and had an empty container in their inventory
the item would no longer be a container when the player was re-loaded.

Thirdly, when a player was reloaded all non-spawnable items in their inventory
would be turned into unique items…

Last of all, fixed an issue with the SAVE and QUIT commands allowing unique
items to be saved in the player file. When the player re-loaded the unique
items would be restored, in effect duplicating the unique items.

The worst issue is the second one. The only fix is for the player to reacquire
the items or have an admin edit the player file manually and add an Inventory
record for effected items :(

All four fixes are now out on the Git experiment branch.

Only one day left until Halloween /\oo/\

--
Diddymus


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