Up to Main Index Up to Journal for July, 2016 JOURNAL FOR THURSDAY 7TH JULY, 2016 ______________________________________________________________________________ SUBJECT: Some things are just surprising DATE: Thu 7 Jul 21:36:59 BST 2016 At last, a little time to write another journal entry... My last entry surprised me by generating quite a bit of email. It seems that there are weird people, just like me, who have thought of putting a MUD or text based adventure game onto a microcontroller. My simple setup would be to have a microcontroller with a UART for serial I/O or serial over USB. You could then talk to it using a PC/Tablet or Smartphone using a simple terminal program. A more elaborate, handheld version could be made by adding a small screen and a phone like keypad for multi-tap input. You could even add an SDCard for swappable games :) If you search on Amazon (UK) you can get a £3.50 kit with: 1x ATMEGA328 with bootloader, 32k flash & 2k RAM 1x 28 pin DIL socket 2x 22pf capacitors 1x 16MHz Crystal This gives you a really bare, essentials only setup that would work. Although I would add a 10kΩ resistor between the reset pin and +5v to avoid random and accidental resets :) This is yet another distraction from WolfMUD and must be put aside for now :| I have been working on WolfMUD. Recently most of the time has gone into chasing down a pesky nil pointer bug which has now been squashed. I have also been working on a new implementation for handling the input prompt which is nearly done. I hope to have an updated frontend driver out soon as well. I've also updated to the latest Go1.7 beta 2 release with no issues. I think Go1.7 RC1 was planned for last week but I haven't seen anything yet. -- Diddymus Up to Main Index Up to Journal for July, 2016