WolfMUD: Open source, textual, multiplayer, network, adventure game codebase. World Of Living Fantasy ----[ wolfmud.org ]---- __ _ _ __ | | | | | | | | | | \ | | _ | |_ | | | | | | \ | | | | | | | | | | | | / |_|_| |_| | | | | |__| |__/ | --==[ TEST PAGE FOR LAYOUT CHANGES ]==-- Welcome intrepid explorer - or programmer. If you came here looking for the previous incarnation of WolfMUD - The Java version - then please follow this beautifully hand crafted link made especially for you: java-archive/index.html If on the other hand you are more adventurous then stay a while and read on. For WolfMUD is being reborn... It's being written again, from scratch, this time in the Go programming language and released under the BSD 2-Clause license. ~ A brief history of WolfMUD 30 years of WolfMUD development from 1984-2014 ~ About WolfMUD What is WolfMUD? Who is it for? What can it do? ~ About this site Why this site might look peculiar ~ Contact Information The many ways to contact Diddymus ++ Downloads Get WolfMUD binaries and source code ~ Grand Plan What to expect from the Go WolfMUD rewrite ~ Initial Announcement Initial news of Go WolfMUD rewrite ++ Java Archive Last resting place for the Java version of WolfMUD ~ Journal - Latest Entry (Wednesday, 9th March, 2016) It only took 16 months! ++ Journal Index The insane ramblings, development news and ideas of Diddymus ~ Privacy policy About your privacy when using this site ~ article.html