Up to Main Index Up to Journal for September, 2014 JOURNAL FOR WEDNESDAY 17TH SEPTEMBER, 2014 ______________________________________________________________________________ SUBJECT: Code or update? DATE: Wed 17 Sep 21:33:25 BST 2014 WolfMUD Wednesday! What shall I do? Code or update... code or update... lets write a quick update - it's half way through September already and no updates to the journal yet :( As mentioned last time, real life has taken over. I've managed to do some coding here and there but, honestly, not a whole lot. As with the Java version of WolfMUD there has been a surge emails - it seems that when a new academic year starts people cast around for interesting projects and, for whatever reason, MUDs and WolfMUD become popular :) Code wise a lot of the player entity has been updated and it's API improved. The drivers have been updated to handle the new player entity. However the driver/player interaction is still quite fragile and needs more work - mainly nil pointers when reusing objects etc. As soon as that's sorted out I think I'll update the public dev branch so others can play with it. No witty comments, no footnote references and just a little dash of progress. Now for some coding. Nope. Fresh coffee[1], then coding ;) Gah! Now I have a witty comment and a footnote! *sigh* -- Diddymus [1] Programmer: One who turns caffeine into code Up to Main Index Up to Journal for September, 2014