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                    JOURNAL FOR FRIDAY 31ST OCTOBER, 2014
______________________________________________________________________________

SUBJECT: Happy Halloween! Go 1.4 beta 1 out
   DATE: Fri 31 Oct 21:26:02 GMT 2014

Last week I didn't make a journal entry. This does not imply I wasn't coding
though! I was working on WolfMUD. In fact I was hoping to finish up the player
refactoring so that I could push out a Halloween update. Unfortunately things
went awry[1].

I'm not sure how but somehow I had made a commit in git - about half a dozen
commits before the current HEAD - that wouldn't compile. Now a lot of people
would say it's not a problem and just carry on. While not a problem it can
cause issues later on. For example a non compiling commit can wreak havoc if
you are using git's bisect feature to try and track down a bug. Reworking the
commit and fixing it then rebasing the following commits which also now needed
some work took quite a bit of time. So sadly no new WolfMUD changes for
Halloween this year :(

Instead, if you go over to the current Go 'tip' website[2] the first beta for
Go 1.4 is out for download and testing. Not had a chance to look at it yet,
maybe this weekend?

Time to get out the pumpkin again!

                                       __
                                      ///

                                /  __    __  \
                                   \/ __ \/
                                   _  \/  _
                                   \\/\/\//
                                 \  \/\/\/  /

                               HAPPY  HALLOWEEN


--
Diddymus

  [1] A curious word. Wonder why it's written awry and pronounced 'a rye'?

  [2] Go 1.4 beta 1: https://tip.golang.org


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