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                      JOURNAL FOR THURSDAY 5TH JULY, 2012
______________________________________________________________________________

SUBJECT: Damn and blast! More ideas...
   DATE: Thu Jul  5 22:02:53 BST 2012

I'm just watching a talk given by Rob Pike at Google I/O 2012 on Go
Concurrency Patterns:


  https://developers.google.com/events/io/sessions/gooio2012/322/


I now have a whole bunch of ideas for improving the WolfMUD prototype! Already
I can make the client/player interaction even simpler than it is now. I can
also see a better way of handling messaging and an idea for making the BRL[1]
more Go like.

One of the things I find is that I have a coding style that is very me-ish
that I've developed after using about two dozen or more programming languages
over roughly three decades. My Perl is not exactly Perl-ish, my PHP is not
exactly PHP-ish and my Java was not very Java-ish. However, whatever the
language, other people look at it and generally say something like 'this is
nice code, simple and easy to read' - so I must be doing something right
somewhere ;)

--
Diddymus

  [1] Big Room Lock - See entry for Monday 18th June, 2012: ../6/18.html


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